Jaden's Dev Zone

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Steam / itch / GitHub

Overview:

3D top down hack and slash/brawler where you play as a goblin/orc (gorc?) fighting endless waves of skeletons in several different arenas. Developed in 9 months as part of Fitchburg State University's Game Design Capstone program to close out my Game Design degree. Made in Unity 2019, and I was one of two developers on a team of 5. I wrote a big blog post reflecting on the game's development for more info.

Core Responsibilities:

Press:

Post mortems:

Fitchburg State University Capstone Spring 2023

Boston Post Mortem (After Steam Release)

Me on the left demoing Lobber at Made in MA 2023